My Shopping Cart

[ 0 ]

View Cart | Checkout

Game Developer Research
bullet Research Reports

bullet Contractor Listings

GDC Vault
bullet Individual Subscription

GDC Audio Recordings
bullet App Developers Conference 2013
bullet GDC Next 2013
bullet GDC Europe 2013
bullet GDC 2013
bullet GDC Online 2012
bullet GDC Europe 2012
bullet GDC 2012
bullet GDC 2011
bullet GDC 10
bullet GDC 09
bullet GDC Austin 08
bullet GDC Mobile 08
bullet GDC 08
bullet GDC Austin 07
bullet GDC Mobile 07
bullet GDC 07
bullet GDC 06
bullet GDC 05
bullet GDC 04
bullet GDC 03
bullet GDC 01
bullet GDC 2000 & Before

Newest Item(s)

Why Now Is the Best Time Ever to Be a Game Developer

Ingress: Design Principles Behind Google's Massively Multiplayer Geo Game

Playing with 'Game'

Gathering Your Party with Project Eternity (GDC Next 10)

D4: Dawn of the Dreaming Director's Drama (GDC Next 10)

Using Plot Devices to Create Gameplay in Storyteller (GDC Next 10)

How I Learned to Stop Worrying and Love Making CounterSpy (GDC Next 10)

Luck and Skill in Games

Minimalist Game Design for Mobile Devices

Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)

Storefront > Video Downloads > GDC 2006

View larger image


What's Next in Game Design - GDCTV
Price $14.95
Stock Unlimited
Weight 0 lb, 0 oz
SKU M4V88881
"What's Next in Game Design" - Game Design Keynote

In his game design keynote address, Wright will discuss next generation game design and development.

DOWNLOADABLE MP4 @ 320x240 resolution - Licensed for single user to one PC and one portable device.


Will Wright has become one of the most successful designers of interactive entertainment in the world. Credited with establishing “Simulation Reality” as a new genre in a gaming world previously focused on action and sports, Will is the creative force behind the award-winning game franchises SimCity and The Sims. The total sales for these two properties exceed 70M games sold, life to date. Recently named one of the top 25 “Most Influential People in Video Games” by the Wall Street Journal and named to Fast Company’s “Fast 50” list, Will’s honors and accolades include making Entertainment Weekly’s “It List” of “the 100 most creative people in entertainment” and Time Digital’s “Digital 50” in 1999, receiving a “Lifetime Achievement Award” at the Game Developers Choice Awards in 2001, being named #35 on Entertainment Weekly’s Power List in 2002, becoming the fifth person to be inducted into the Academy of Interactive Arts and Sciences’ Hall of Fame that same year, and receiving the PC Magazine Lifetime Achievement.

Will is currently devoted to the creation of Spore™, which took home the Electronic Entertainment Expo’s most coveted prize, the Game Critics Award for Best of Show when the game debuted at E3 2005. Spore was also named Best Original Game, Best PC Game, and Best Simulation Game.

Please leave this field blank.

There are no related products to display.

Related Products...

Please leave this field blank.