My Shopping Cart

[ 0 ]

View Cart | Checkout

Game Developer Research
bullet Research Reports

bullet Contractor Listings

GDC Vault
bullet Individual Subscription

GDC Audio Recordings
bullet App Developers Conference 2013
bullet GDC Next 2013
bullet GDC Europe 2013
bullet GDC 2013
bullet GDC Online 2012
bullet GDC Europe 2012
bullet GDC 2012
bullet GDC 2011
bullet GDC 10
bullet GDC 09
bullet GDC Austin 08
bullet GDC Mobile 08
bullet GDC 08
bullet GDC Austin 07
bullet GDC Mobile 07
bullet GDC 07
bullet GDC 06
bullet GDC 05
bullet GDC 04
bullet GDC 03
bullet GDC 01
bullet GDC 2000 & Before

Newest Item(s)

Why Now Is the Best Time Ever to Be a Game Developer

Ingress: Design Principles Behind Google's Massively Multiplayer Geo Game

Playing with 'Game'

Gathering Your Party with Project Eternity (GDC Next 10)

D4: Dawn of the Dreaming Director's Drama (GDC Next 10)

Using Plot Devices to Create Gameplay in Storyteller (GDC Next 10)

How I Learned to Stop Worrying and Love Making CounterSpy (GDC Next 10)

Luck and Skill in Games

Minimalist Game Design for Mobile Devices

Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)

Storefront > GDC Vault Store - Audio Recordings > GDC Next 2013

View larger image


Luck and Skill in Games
Price $3.95
Stock Unlimited
Weight 0 lb, 0 oz
Luck and Skill in Games
Skaff Elias | Owner, Three Donkeys

Location: Room 511 AB
Date: Thursday, November 07
Time: 3:45pm-4:15pm
Format: Session
Discipline: Customer Experience, Programming & Architecture
Track: Future of Gaming
Vault Recording: Video

Luck and skill are commonly thought of as opposing characteristics of games. This talk will attempt to explain how the picture is much more complex. Both luck and skill can be just as much a function of the players as the game, creating a difficult challenge for the designer. The methods and advantages of altering the amount of luck or skill in games are discussed. More importantly, we will try to understand what factors may lead a designer to want to change them.
Learn to identify luck and skill in your game, adjust them, and harness them - depending on the needs of your audience.

Please leave this field blank.

There are no related products to display.

Related Products...

Please leave this field blank.