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D4: Dawn of the Dreaming Director's Drama (GDC Next 10)
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D4: Dawn of the Dreaming Director's Drama (GDC Next 10)
Hidetaka 'SWERY' Suehiro | Director & Game Designer, Access Games

Location: Room 515 B
Date: Wednesday, November 06
Time: 11:15am-12:15pm
Format: Session
Discipline: Design & UI
Track: Future of Gaming
Vault Recording: Video

With the advent of next-generation consoles, the experiences video games can provide have become even more diversified. Graphics keep improving, along with sound effects and dynamic expressions. New services are also possible with cloud technology. Midst all these changes, D4 has been developed with a strong focus on "recreating sensory experiences," and empathy, one of the cornerstones of game design.In this session, the creator of the mysteriously-titled D4 will explain his unique approaches as professionally as possible, while occasionally digressing into personal anecdotes from the process.
Things to be careful of when designing games with physical computing devices (and especially the new Kinect).A review of simple, but often overlooked approaches to game design.

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