Search






My Shopping Cart

[ 0 ] items in cart

View Cart | Checkout


Game Developer Research
bullet Research Reports

Gamasutra
bullet Contractor Listings

GDC Vault
bullet Individual Subscription

GDC Audio Recordings
bullet App Developers Conference 2013
bullet GDC Next 2013
bullet GDC Europe 2013
bullet GDC 2013
bullet GDC Online 2012
bullet GDC Europe 2012
bullet GDC 2012
bullet GDC 2011
bullet GDC 10
bullet GDC 09
bullet GDC Austin 08
bullet GDC Mobile 08
bullet GDC 08
bullet GDC Austin 07
bullet GDC Mobile 07
bullet GDC 07
bullet GDC 06
bullet GDC 05
bullet GDC 04
bullet GDC 03
bullet GDC 01
bullet GDC 2000 & Before


Newest Item(s)
bullet

Why Now Is the Best Time Ever to Be a Game Developer

Ingress: Design Principles Behind Google's Massively Multiplayer Geo Game

Playing with 'Game'

Gathering Your Party with Project Eternity (GDC Next 10)

D4: Dawn of the Dreaming Director's Drama (GDC Next 10)

Using Plot Devices to Create Gameplay in Storyteller (GDC Next 10)

How I Learned to Stop Worrying and Love Making CounterSpy (GDC Next 10)

Luck and Skill in Games

Minimalist Game Design for Mobile Devices

Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)


Storefront > GDC Vault Store - Audio Recordings > Topic > Business & Management


View larger image
 


QTY:

What's Next in Digital Distribution & Mainstream Games
Price $5.95
Adjustment
Type
Stock Unlimited
Status
Weight 0 lb, 0 oz
SKU GDC-06-153
Statistics
Description
What's Next in Digital Distribution & Mainstream Games,
2518

Business and Management, Panel

Gabe Newell
President & Founder, Valve Software

Greg Canessa
GM, Xbox Live Arcade, Microsoft Corporation

Lars Brubaker
CEO, Reflexive Entertainment

Ray Muzyka
Joint CEO, BioWare Corp.

Thomas Arundel
Director & Co-founder, Introversion Software
Industry analyst reports indicate that the growth in the digital distribution of videogames is expected to grow dramatically in the next couple of years. At the forefront of digital distribution are a select group of companies that have turned it into a viable business and will continue to define what is still being looked at as an emerging market. But at what cost and how are they really doing it? What are some of the advantages and challenges these developers are facing? What are the market trends?^/BR^^/BR^ This panel of experts, from large-scale and indie developers, discuss what's happening now, in the trenches of the PC and console digital download revolution. They share their strategies for growing the space and discuss the business and revenue-sharing models that have influenced its growth. Attendees hear perspectives from the developers, technology providers, and distributors about the realities of this tough channel, what is and isn't working, and what its future holds –not only for those that have a stake in the market but for those interested in entering it.



Please leave this field blank.

There are no related products to display.

Related Products...

Please leave this field blank.