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Newest Item(s)
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Why Now Is the Best Time Ever to Be a Game Developer

Ingress: Design Principles Behind Google's Massively Multiplayer Geo Game

Playing with 'Game'

Gathering Your Party with Project Eternity (GDC Next 10)

D4: Dawn of the Dreaming Director's Drama (GDC Next 10)

Using Plot Devices to Create Gameplay in Storyteller (GDC Next 10)

How I Learned to Stop Worrying and Love Making CounterSpy (GDC Next 10)

Luck and Skill in Games

Minimalist Game Design for Mobile Devices

Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)


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Product Status Price
Beyond the Leaderboard, an Enterprise View $3.95
How to Make a Movie Tie-In Game that Doesn't Suck $3.95
Start Playing the Mobile Distribution Game on YouTube $3.95
Ultima Forever: Reimagining a Classic $3.95
A Theory of Fun 10 Years Later $3.95
The Planet is Our Game Engine: Designing and Learning from Location-Based Games $3.95
Making Games of History in NBC News' iCue $3.95
Classic Game Postmortem: Ultima Online $3.95
War Stories: Worst Mistakes / Best Moves $3.95
Exiting / Cashing Out - Strategies to be Acquired, Merge, Go Public $3.95
Operating a Company - The Day to Day Routine $3.95
Formation: Legal and Accounting Issues $3.95
Pre-launch - Preparing to Take the Plunge $3.95
HTML5 Reality Check $3.95
Guild Wars 2: Finding Our Voice $3.95
Ear to the Ground - MMO Community Feedback & Metrics for Decision Making $3.95
Building the Scalable Platform for SWTOR $3.95
Cramming an Epic Gaming Universe into a Portable Phone $3.95
Imagination and Empowerment with Videogame Characters $3.95
Building a Successful Online Customer Support Program From Scratch $3.95
The True Value of Social Games for Social Good $3.95
How to Build a Company to Weather Any Storm $3.95
One Game - All Platforms $3.95
In the Shadow of Greatness - Sequels and Reboots Deconstructed $3.95
FarmVille's Golden Goose $3.95
Showing 501 - 525 of 4,216 results, with 25 results per page. FIRST... 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 ...LAST