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Writing, the BioWare Way
Price $7.95
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SKU GDCA07-5798
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Description
Speaker: Drew Kapyshyn (Principal Writer, BioWare), Mike Laidlaw (Lead Writer, BioWare), Mac Walters (Game Designer/Writer, BioWare Corp.)
Date/Time: Thursday (September 6, 2007) 4:30pm — 5:30pm
Location (room): Ballroom B
Track: Writing for Games
Experience Level: Intermediate

Session Description
BioWare games are known for their strong narrative element. Here's your chance to hear from a select group of BioWare's full-time writing staff. Learn about the various roles that writers fill throughout BioWare's RPG development cycle, including responsibilities during preproduction, prototyping, full production, and final polish. The panel will discuss broad issues, such as project size, team structure, and how the composition of the production team changes during development, and will then drill down into areas of specific interest to game writers. Examples will be drawn from the panel's experiences on Mass Effect (BioWare's upcoming Sci-Fi RPG epic), as well as other previous and ongoing projects.

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