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Storefront > GDC Vault Store - Audio Recordings > Austin GDC 2007
Many developers and designers are unaware how many of their games are being played by gamers with visual impairments. Even less are aware of the recently emerged field of audio games – games consisting only of sound. This session discusses gaming for the visually impaired and the relevance of this field for mainstream games. The session will include examples of games played by visually impaired gamers as well as design tips for game audio designers and game designers from the IGDA Game Accessibility SIG.
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