Search






My Shopping Cart

[ 0 ] items in cart

View Cart | Checkout


Game Developer Research
bullet Research Reports

Gamasutra
bullet Contractor Listings

GDC Vault
bullet Individual Subscription

GDC Audio Recordings
bullet App Developers Conference 2013
bullet GDC Next 2013
bullet GDC Europe 2013
bullet GDC 2013
bullet GDC Online 2012
bullet GDC Europe 2012
bullet GDC 2012
bullet GDC 2011
bullet GDC 10
bullet GDC 09
bullet GDC Austin 08
bullet GDC Mobile 08
bullet GDC 08
bullet GDC Austin 07
bullet GDC Mobile 07
bullet GDC 07
bullet GDC 06
bullet GDC 05
bullet GDC 04
bullet GDC 03
bullet GDC 01
bullet GDC 2000 & Before


Newest Item(s)
bullet

Why Now Is the Best Time Ever to Be a Game Developer

Ingress: Design Principles Behind Google's Massively Multiplayer Geo Game

Playing with 'Game'

Gathering Your Party with Project Eternity (GDC Next 10)

D4: Dawn of the Dreaming Director's Drama (GDC Next 10)

Using Plot Devices to Create Gameplay in Storyteller (GDC Next 10)

How I Learned to Stop Worrying and Love Making CounterSpy (GDC Next 10)

Luck and Skill in Games

Minimalist Game Design for Mobile Devices

Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)


Storefront > GDC Vault Store - Audio Recordings > GDC 2010


View larger image
 


QTY:

Wake up! Your Team is on Fire! Why Your Real Problems Are Cultural and How to Change Them
Price $3.95
Adjustment
Type
Stock Unlimited
Status
Weight 0 lb, 0 oz
SKU GDC10-10311
Statistics
Description
Wake up! Your Team is on Fire! Why Your Real Problems Are Cultural and How to Change Them
Speaker: Michael Saladino (Senior Producer, Electronic Arts - Pandemic)
Date/Time: Thursday (March 11, 2010) 3:00pm — 4:00pm
Location (room): Room 305, South Hall
Track: Production
Secondary Track: Business and Management
Format: 60-minute Lecture
Experience Level: Advanced

Session Description
What's the difference between a manager and a leader? One key separator is the ability to drive a cultural shift on a team, in a studio or across a global organization. It's being able to identify a systemic problem and methodically refocus the lens that everyone is using until each person understands the change they must embody. But this sounds like a job for the GM or VP of Organizational Effectiveness. Not at all: any leader at any level can drive change from the grassroots as I've done inside Electronic Arts.

Intended Audience
Since anyone has the capacity to lead change, anyone can gain insight from this presentation about themselves, their teams or their companies. There is no heavy prerequisite of technical, artistic, design or even management knowledge. All that is needed is an open mind to think about and question how our institutions are built and behave.

Please leave this field blank.

There are no related products to display.

Related Products...

Please leave this field blank.