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Towards Relevant Research: Collaboration 101
Price $5.95
Stock Unlimited
Weight 0 lb, 0 oz
SKU GDC-04-165
Towards Relevant Research: Collaboration 101,

IGDA, Panel

John Laird
, University of Michigan

Mark DeLoura
Manager of Developer Relations, Sony Computer Entertainment

Michael van Lent
Research Scientist, USC/ICT

Raph Koster
Chief Creative Officer, Sony Online Entertainment

Robin Hunicke
Game Designer, Maxis

Will Wright
Chief Designer, Maxis
As increasing numbers of schools and universities create programs for game studies and game research, the gap between applied work and theory becomes more apparent. What are the topic areas and research problems that developers would most like to see explored? What should students and researchers examine, measure, build and ponder in their stead? This panel of veteran developers will discuss both technical and humanistic approaches to games research, weighing the pros and cons of specific approaches. In addition to evaluating current work, the panelists will discus their own pet projects and failed experiments, sharing insights about the areas most likely to benefit from extended, academic research. Discussion will balance "blue sky” thinking about potential projects and collaborations with honest, no frills talk about the realities of “keeping it relevant”.

Concrete feedback about current research and development efforts, as well as long-term thinking about the potential collaboration between academic researchers and commercial development teams. Outline of strategic, high-level goals for research and degree programs, with a focus on low-hanging fruit in various topic areas.

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