Search






My Shopping Cart

[ 0 ] items in cart

View Cart | Checkout


Game Developer Research
bullet Research Reports

Gamasutra
bullet Contractor Listings

GDC Vault
bullet Individual Subscription

GDC Audio Recordings
bullet App Developers Conference 2013
bullet GDC Next 2013
bullet GDC Europe 2013
bullet GDC 2013
bullet GDC Online 2012
bullet GDC Europe 2012
bullet GDC 2012
bullet GDC 2011
bullet GDC 10
bullet GDC 09
bullet GDC Austin 08
bullet GDC Mobile 08
bullet GDC 08
bullet GDC Austin 07
bullet GDC Mobile 07
bullet GDC 07
bullet GDC 06
bullet GDC 05
bullet GDC 04
bullet GDC 03
bullet GDC 01
bullet GDC 2000 & Before


Newest Item(s)
bullet

Why Now Is the Best Time Ever to Be a Game Developer

Ingress: Design Principles Behind Google's Massively Multiplayer Geo Game

Playing with 'Game'

Gathering Your Party with Project Eternity (GDC Next 10)

D4: Dawn of the Dreaming Director's Drama (GDC Next 10)

Using Plot Devices to Create Gameplay in Storyteller (GDC Next 10)

How I Learned to Stop Worrying and Love Making CounterSpy (GDC Next 10)

Luck and Skill in Games

Minimalist Game Design for Mobile Devices

Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)


Storefront > GDC Vault Store - Audio Recordings > More GDC > GDC 2005


View larger image
 


QTY:

The Age of Empires 3 Graphics Engine
Price $5.95
Adjustment
Type
Stock Unlimited
Status
Weight 0 lb, 0 oz
SKU GDC-05-143
Statistics
Description
The Age of Empires 3 Graphics Engine,
4775

Programming, Lecture

Dave Pottinger
Programmer, Ensemble Studios/Microsoft

Michael Bean
Programmer, Ensemble Studios
This talk will provide a look at the graphics engine powering Age of Empires 3. The Age3 engine (actual engine name TBD) is targeted at the bleeding high end, which is somewhat unique for an RTS (realtime strategy) game. A high level architecture overview will discuss some of the basic implementation differences between doing a high end RTS engine compared to more traditional highend graphics engines. There will be an in-depth analysis on the implementation of low-level features such as water rendering and HDR lighting. Finally, some of the higher order graphical features like physics and group animations will be presented, as well.

The Age3 Graphics Engine is a cutting edge graphics engine incorporating a ton of highend and next generation techniques. Traditionally, these methods have been reserved for non-RTS titles, but the Age3 engine is evidence that a well-built RTS title can be just as visually compelling as anything else.

Please leave this field blank.

There are no related products to display.

Related Products...

Please leave this field blank.