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Storefront > GDC Vault Store - Audio Recordings > GDC 2007
The Future of Storytelling In Next-Generation Game Development
Speakers: Warren Spector
Track: Game Design
Format: Lecture
Experience Level: All
Description: A follow-up to the session, "What Would Aristotle Do?" presented at GDC 2004, Spector looks at recent developments in game narrative and what the power of next gen hardware allows developers to do - and players to experience - that may not have been possible before. What's the current state of the art in game narrative? Where will progress be made? Where must progress be made? Are the challenges facing interactive storytellers technical, creative, or simply a matter of will? A partly philosophical, partly practical, partly ranty talk about games and stories, past, present, and future.
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