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The Emotion Machine called 'NPC'
Price $7.95
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SKU GDC07-4689
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Description

The Emotion Machine called 'NPC'

Speakers: Mark Stephen Meadows

Track: Game Design

Format: Lecture

Experience Level: All

Description: As any DM worth his dice will tell you, the NPC is a storytelling tool -it's a literary form. And in order for it to work it needs to be able to affect how a player feels. NPCs, like extras in a movie, need to be able to change the story, and have that affect how a player feels. This talk shows how it's done.

Idea Takeaway: XX

Intended Audience: Everyone interested in narrative techniques in games.

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