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The Day Fun Became Real. Augmented Reality and its Use in Invizimals
Price $3.95
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SKU GDC10-10328
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Description
The Day Fun Became Real. Augmented Reality and its Use in Invizimals
Speaker: Dani Sanchez-Crespo (Lead Designer, Novarama)
Date/Time: Saturday (March 13, 2010) 10:30am — 10:55am
Location (room): Room 130, North Hall
Track: Game Design
Secondary Track: Production
Format: 25-minute Lecture
Experience Level: All

Session Description
Augmented Reality is a new paradigm in game design that can generate new experiences with a deep sense of immersion and realism. This session shows how Augmented Reality was implemented into Invizimals, one of the first commercial AR-based titles, by Novarama and published by Sony Europe. The session focuses on identifying the key issues, decisions, risks and opportunities game designers must keep an eye on when designing Augmented Reality based experiences.

Intended Audience
Game designers in general, and especifically those interested in new gameplay mechanics. The session will also be interesting for game developers in general who have interest in Augmented Reality. The session is introductory-level, so there is no prerequisites or prior knowledge requirements.

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