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The 7 Deadly Sins of Music Licensing
Price $5.95
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SKU GDC-06-147
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Description
The 7 Deadly Sins of Music Licensing,
2430

Audio, Lecture

Sergio Pimentel
Music Licensing and A&R Manager, SCEE-Sony Computer Entertainment Europe
Licensed music has become increasingly important on video games with productions values and the quality of sound on next generation consoles having been raised over the last few years. A number of highly acclaimed games have used licensed music to place the player in a place and particular era, brilliantly and this has now become the norm. The session will explore in detail the 7 stages that must be worked through in music licensing, from ownership to clearances and the deadly sins to avoid at each stage. The session will give attendees information on what to do and a few industry tips to ensure you get the bands/artists and songs you are really after for you game. The session will also look at how to work with established bands and artists on commissioned music for your project.

A step-by-step guide to getting great music into your game and how to avoid some of the pitfalls of dealing with the music industry.

The session is designed for Producers, Directors, Music Licensers and Marketeers and anyone else who wishes to learn the business side of obtaining great music for their games.

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