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Taking Fluid Simulation Out of the Box: Particle Effects in Dark Void
Price $3.95
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SKU GDC10-10577
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Description
Taking Fluid Simulation Out of the Box: Particle Effects in Dark Void
Speaker/s: Sarah Tariq (NVIDIA) and Joe Cruz (Airtight Games)
Day / Time / Location: Friday 9:00-10:00 Room 304, South Hall
Track / Format: Programming / Lecture
Description: In this session we will talk about 3D fluid simulation driven effects that we created in the game Dark Void. We will go over the details of how to implement a seamless, scalable and direct-able fluid simulation in a game engine and use it to create the next generation of fluid driven effects. We believe that these techniques are feasible for games, not just tech demos and movies, and we hope to inspire the audience into using such techniques to create amazing effects in their own games.

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