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STAR OCEAN 4: Flexible Shader Management and Post-Processing
Price $7.95
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Weight 0 lb, 0 oz
SKU gdc09_8954
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Description
STAR OCEAN: THE LAST HOPE is an RPG released in February 2009 in Japan and North America. It was developed by tri-Ace Inc. for Xbox 360 using their in-house game engine. This engine is designed as an artist-oriented development environment to enhance efficiency and quality. This session will start with an introduction of Star Ocean: TLH and their game engine. After that, it will focus on particular technologies such as physically-based camera simulation and flexible shader management as implemented in the engine. Practical examples will also be discussed along with implementation details and problems which occurred during development.

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