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Small Worlds: Competitive and Cooperative Structures in Online Worlds
Price $5.95
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Stock Unlimited
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Weight 2 lb, 1 oz
SKU GDC-03-034
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Description
Small Worlds: Competitive and Cooperative Structures in Online Worlds,
434

Game Design, Lecture

Raph Koster
Chief Creative Officer, Sony Online Entertainment

Rich Vogel
,
Massively multiplayer or not, online worlds tend to form characteristic social structures. Research in psychology and sociology has shown that many of these replicate patterns found in the real world. This lecture will discuss topics such as the Tragedy of the Commons, scale-free networks and how they impact community formation, the Prisoner's Dilemma, and power-law distribution of talent. We'll then turn around and show the direct applicability of these constructs to issues such as in-game community size, the viability of player vs player combat, and the relative audience sizes of twitch-based online games versus RPGs.

The audience should leave the lecture with a sense of: - how game systems impact the nature of the community that forms - how players cooperate and what induces them to cooperate - what the tradeoffs in audience and community are between skill-based and cumulative character games.

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