Search






My Shopping Cart

[ 0 ] items in cart

View Cart | Checkout


Game Developer Research
bullet Research Reports

Gamasutra
bullet Contractor Listings

GDC Vault
bullet Individual Subscription

GDC Audio Recordings
bullet App Developers Conference 2013
bullet GDC Next 2013
bullet GDC Europe 2013
bullet GDC 2013
bullet GDC Online 2012
bullet GDC Europe 2012
bullet GDC 2012
bullet GDC 2011
bullet GDC 10
bullet GDC 09
bullet GDC Austin 08
bullet GDC Mobile 08
bullet GDC 08
bullet GDC Austin 07
bullet GDC Mobile 07
bullet GDC 07
bullet GDC 06
bullet GDC 05
bullet GDC 04
bullet GDC 03
bullet GDC 01
bullet GDC 2000 & Before


Newest Item(s)
bullet

Why Now Is the Best Time Ever to Be a Game Developer

Ingress: Design Principles Behind Google's Massively Multiplayer Geo Game

Playing with 'Game'

Gathering Your Party with Project Eternity (GDC Next 10)

D4: Dawn of the Dreaming Director's Drama (GDC Next 10)

Using Plot Devices to Create Gameplay in Storyteller (GDC Next 10)

How I Learned to Stop Worrying and Love Making CounterSpy (GDC Next 10)

Luck and Skill in Games

Minimalist Game Design for Mobile Devices

Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)


Product Index Category Index | Page Index | Product Index | Vendor Index
Sort By: with per page

Please leave this field blank.

Product Status Price
Free-to-Play Market: Data & Trends 2013 $3.95
Cross-Platform Promotion $3.95
Analogue Lessons for a Digital Age $3.95
Forecast of the Future of Games in China & Southeast Asia $3.95
Game of Thrones Ascent: Creating an Engaging Social Game Through Story $3.95
Google Play Games 6 Months In: What We've Learned $3.95
The Odd Couple: Marrying Microtransactions and Subscriptions in Gardens of Time $3.95
Why Free-to-Play MMOs Don't Work, From the People that Own the Free-to-Play Trademark! $3.95
Location-Based Interactive Storytelling the Walt Disney Imagineering Way $3.95
Cooperative Gaming: Tabletop Lessons for Online Games $3.95
Metrics Aren't the Message: It's About Happy Players $3.95
Marketing and Monetization for Mobile Indies: Lessons from the Trenches $3.95
Going from AAA to Indie: New Studio Founders Share Their Experiences $3.95
Porting Games from PS3 or Web to SHIELD and OUYA $3.95
Mob Rules: The Destructive Power of Opinion and Online Community $3.95
Second Screen Games: Innovation from the Broadcast TV Industry? $3.95
What Are the Differences in Free-to-Play Player Behaviors Across Console, PC and Mobile Platforms? $3.95
Top Eleven: Achieving Global Success via Emerging Markets $3.95
Designing In-Game Purchases $3.95
Why Everything in Games Today Is Irrelevant $3.95
An Experimental Approach to Interactive Entertainment $3.95
Beyond the Box: Opportunities in Augmented Reality $3.95
Inside the e-Sports Ecosystem: A Business Overview $3.95
How to Avoid Pay-to-Win with F2P $3.95
Connecting Enterprise APIs to HTML5 Cross-Platform Application Development $3.95
Showing 51 - 75 of 4,216 results, with 25 results per page. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 ...LAST