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Newest Item(s)
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Why Now Is the Best Time Ever to Be a Game Developer

Ingress: Design Principles Behind Google's Massively Multiplayer Geo Game

Playing with 'Game'

Gathering Your Party with Project Eternity (GDC Next 10)

D4: Dawn of the Dreaming Director's Drama (GDC Next 10)

Using Plot Devices to Create Gameplay in Storyteller (GDC Next 10)

How I Learned to Stop Worrying and Love Making CounterSpy (GDC Next 10)

Luck and Skill in Games

Minimalist Game Design for Mobile Devices

Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)


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Product Status Price
Science Speaks: The Necessity of Localization $3.95
Ahead of the Curve: The SpaceChem Postmortem $3.95
Yamove! An Experiment in Collaboration Between Researchers and Indies $3.95
Still Kicking: The Viability of Paid Apps in the F2P Era $3.95
We Are Not Heroes: Contextualizing Violence Through Narrative $3.95
How to Sell Your QA Services on a Free-to-Play Project $3.95
The Arcane Art of Puzzle Dependency Diagrams $3.95
Walled Garden Weekly: Live@GDC $3.95
Game Design Curriculum Deathmatch $3.95
Games and the Ensemble Cast $3.95
Getting A Team On Board With Narrative Design $3.95
Play, Make, Appreciate: A Games Education Manifesto $3.95
Game Design Is Business Design $3.95
Building Scalable Cloud Tech for Mobile and Social Games $3.95
Avengers Initiative: Transitioning from Console to Mobile $3.95
Writing Grant Proposals For Commercially Viable Game Products $3.95
Surviving High School: Game To Novel And Back Again $3.95
An In-Depth Look At The Sound Design Choices And Technical Solutions In Hitman: Absolution $3.95
Seven (Or So) Techniques for Writing a Moral Game $3.95
Automation in the Technically Challenging World of Game Development $3.95
How We Created Mark of the Ninja Without (Totally) Losing Our Minds $3.95
Obsessive-Compulsive Development: Retro/Grade Postmortem $3.95
Supercharging Word-of-Mouth: Best Practices in Virality $3.95
Developing for a Moving Target: Free-to-Play in an Evolving Marketplace $3.95
Taking The Leap From Student To Studio: The Story About Making FRACT $3.95
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