My Shopping Cart

[ 0 ]

View Cart | Checkout

Game Developer Research
bullet Research Reports

bullet Contractor Listings

GDC Vault
bullet Individual Subscription

GDC Audio Recordings
bullet App Developers Conference 2013
bullet GDC Next 2013
bullet GDC Europe 2013
bullet GDC 2013
bullet GDC Online 2012
bullet GDC Europe 2012
bullet GDC 2012
bullet GDC 2011
bullet GDC 10
bullet GDC 09
bullet GDC Austin 08
bullet GDC Mobile 08
bullet GDC 08
bullet GDC Austin 07
bullet GDC Mobile 07
bullet GDC 07
bullet GDC 06
bullet GDC 05
bullet GDC 04
bullet GDC 03
bullet GDC 01
bullet GDC 2000 & Before

Newest Item(s)

Why Now Is the Best Time Ever to Be a Game Developer

Ingress: Design Principles Behind Google's Massively Multiplayer Geo Game

Playing with 'Game'

Gathering Your Party with Project Eternity (GDC Next 10)

D4: Dawn of the Dreaming Director's Drama (GDC Next 10)

Using Plot Devices to Create Gameplay in Storyteller (GDC Next 10)

How I Learned to Stop Worrying and Love Making CounterSpy (GDC Next 10)

Luck and Skill in Games

Minimalist Game Design for Mobile Devices

Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)

Storefront > GDC Vault Store - Audio Recordings > GDC 2013

View larger image


Scaling F2P Mobile Across Platforms - And Across the World
Price $3.95
Stock Unlimited
Weight 0 lb, 0 oz
SKU GDC13-24331_1YBDB
Scaling F2P Mobile Across Platforms - And Across the World SPEAKER/S: Darya Trushkina (Game Insight) DAY / TIME / LOCATION: Monday 4:30- 4:55 Room 132, North Hall TRACK / DURATION / FORMAT / AUDIENCE LEVEL: Free to Play Design & Business Summit / 25-Minute Lecture / All GDC VAULT RECORDING: Video DESCRIPTION: Launching mobile games across platforms like iOS, Android, and Windows Mobile is a tremendous way to expand your user base, and ultimately, your company. So is launching your game internationally in multiple territories. In fact, these strategies may be your only shot at scaling up your mobile free-to-play game company in the long run. Game Insight VP of Business Development Darya Trushkina discusses why, and how, to grow your free-to-play gaming company across platforms - and across continents.

Please leave this field blank.

There are no related products to display.

Related Products...

Please leave this field blank.