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Rapid Prototyping: Best Practices for Education
Price $3.95
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SKU GDC12-3306
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Description
Rapid Prototyping: Best Practices for Education

Speaker/s: Jeremy Gibson (University of Southern California)
Day / Time / Location: Monday 3:35- 4:00 Room 2004, West Hall, 2nd Fl
Track / Duration / Format / Audience Level: GDC Education Summit / 25-Minute / Lecture / Intermediate
GDC Vault Recording: Video Recorded
Description: At the University of Southern California, they have continually move towards rapid iterations of paper and digital prototypes to quickly explore and evaluate game ideas. This talk will explore best practices for prototyping in education and the ways that USC faculty and students have successfully incorporated rapid prototyping into everything from classes to independent student projects with a description of which are the best tools for various kinds of prototyping.
Takeaway: Attendees will leave with knowledge of several different rapid prototyping technologies and strategies and how to incorporate them into their classes and curricula

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