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ArtModJam
Price $5.95
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Weight 0 lb, 0 oz
SKU GDC-04-114
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Description
ArtModJam,
2240

Game Design, Panel

Celia Pearce
Associate Director, UCI Game Culture & Tech Lab

Eddo Stern
,

Mary Flanagan
director, tiltfactor lab, hunter college

Mike Caloud
,

Peter Brinson
,

Robert Nideffer
,

Sky Frostenson
,
Empowered by the increasing proliferation of moddable game engines, and incubating within a petri dish of open-source and modding culture, a new generation of artists are using game modificaiton as an artistic practice. These artists use techniques of skinning, patching, and modding to create a wide array of interactive art works, framed as performance, virtual installation, or “machinima” (films made “on location” within video games.) These works can be seen on web archives, in raves, galleries and art events, and even in museums. The ArtModJam at GDC will be a fast-paced event showcasing live demonstrations of some of the most interesting, original, controversial and enteraining examples of this emerging art form.

This session can be seen as a compliment to the experimental game workshop in that it introduces participants to new applications of game technology and culture, new genres and ideas. It also provides insight for those interested in game fan culture, and developing modding tools and products targeted at the modding community.

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