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Classic Game Postmortem: Gauntlet
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SKU GDC12-3550
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Classic Game Postmortem: Gauntlet

Speaker/s: Ed Logg ()
Day / Time / Location: Wednesday 3:30- 4:30 Room 3014, West Hall, 3rd Fl
Track / Duration / Format / Audience Level: Game Design / 60-Minute / Lecture / All
GDC Vault Recording: Video Recorded
Description: People take Dungeons & Dragons-style class-based heroes for granted in their favorite games now, but Atari's Gauntlet brought that staple multiplayer feature to arcades and consoles for the first time with its Warrior, Wizard, Valkyrie, and Elf. And long before players were hacking and slashing alongside their friends online, Gauntlet helped pioneer the co-op dungeon crawling/looting game. Ed Logg, who also designed ground-breaking titles like Centipede and Asteroids, will share his thoughts on creating the game that popularized the phrase "Wizard needs food badly", and paved the way for the class-dependent multiplayer experiences that are a cornerstone for many popular titles today.

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