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(305) THE SKELETON CHASE: Designing a Fun Serious ARG
Price $7.95
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SKU gdc09_8273
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Description
THE SKELETON CHASE is an Alternate Reality Game funded by a grant from the Robert Wood Johnson Foundation. The purpose of the game is to study whether or not fitness and health can be achieved simply by playing a game that does not set out to explicitly teach anything. This session will take the audience step-by-step through the design process of a specific serious ARG game that is played as much in the real-world as it is on a computer. During the discussion of THE SKELETON CHASE, the focus will be on the challenges of designing an ARG which, due to its stated goal, has to tinker with fundamental principles of this type of game and still make it engaging and fun. One of the critical challenges discussed will be limitations of designing a game that is meant to study itself as well as the people who play it. SKELETON CHASE works by monitoring players through FitLinxx ActiPeds attached to their shoes. Players are placed in a mystery involving conspiracies, experiments gone horribly wrong and the supernatural. The design of THE SKELETON CHASE is meant to create an experience more compelling than simple exercise, through strong gameplay engagement. As teams of students follow every twist and turn in the narrative, solving puzzles, and other mental challenges, they engage in physical activities such as walking, running, swimming, climbing, etc. In fact through the course of the game play students will end up logging several miles per day for eight weeks. Baseline data has already been compiled. In the end both quantitative and qualitative data will be gathered through the ActiPeds, physical testing, interview and survey. The talk will be the first public presentation of the project, sharing the reactions of the players to the gameplay experience and hopefully the preliminary results of the research.

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