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Premium to Freemium: Pivoting Monetization Method for Best-Selling Apps
Price $3.95
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SKU GDC12-3494
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Description
Premium to Freemium: Pivoting Monetization Method for Best-Selling Apps

Speaker/s: Paul O'Connor (Appy Entertainment)
Day / Time / Location: Tuesday 10:35-11:00 Room 134, North Hall
Track / Duration / Format / Audience Level: Smartphone and Tablet Games Summit / 25-Minute / Lecture / All
GDC Vault Recording: Video Recorded
Description: The tide is irresistible. The market is speaking with its wallet. The majority of downloads and profit on Apple's App Store are generated by apps with in-app purchases. Every week brings a flood of new freemium apps attempting to capitalize on this method of monetization. But what about premium apps left behind in this new App Store gold rush? Must catalog titles concede the field to this new breed of app and accept diminishing revenue outside the App Store spotlight? Appy Entertainment reveals how they converted two best-selling premium apps to freemium monetization and increased their audience, grew their revenue and made the games better in the process.
Takeaway: Understand opportunities, perils and promise of converting apps from premium to freemium monetization. Learn what makes a game a good candidate for conversion and understand the dos and don't of introducing in-app currency and advertising to existing paid games. Understand the critical connection between game economy and reward systems.

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