Why Now Is the Best Time Ever to Be a Game Developer
Ingress: Design Principles Behind Google's Massively Multiplayer Geo Game
Playing with 'Game'
Gathering Your Party with Project Eternity (GDC Next 10)
D4: Dawn of the Dreaming Director's Drama (GDC Next 10)
Using Plot Devices to Create Gameplay in Storyteller (GDC Next 10)
How I Learned to Stop Worrying and Love Making CounterSpy (GDC Next 10)
Luck and Skill in Games
Minimalist Game Design for Mobile Devices
Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)
Storefront > GDC Vault Store - Audio Recordings > GDC 2007
Playing to Win: Negotiating Tips for Mobile Game Development Agreements
Speakers: Steven Masur
Track: Mobile: Deals & Distribution
Format: Lecture
Experience Level: All
Description: Negotiating contracts for mobile games can be an exceptionally complex process. The parties involved, beginning with the game developers and publishers and ending with the aggregators and distributors, all have competing interests that need to be addressed contractually. The predestined multiple party involvement and factors such as platform choice, licensing of pre-existing software, celebrity likenesses, and brand names play a vital role in both the development and realization process, and can greatly affect success and potential revenue. The legal aspects of the game industry often require clarification and simplification because they are continuously woven throughout the production process.
Intended Audience: Attendees will gain a knowledge of what legal documents they should have in place to protect their interests in the mobile space, as well as the intricate and dangerous interrelationships between developers, technology providers, carriers, aggregators and other distributors.
Please leave this field blank.
There are no related products to display.