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Photorealism Through the Eyes of a FOX: The Core of Metal Gear Solid Ground Zeroes (Presented by Kojima Productions)
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SKU GDC13-24166_1IVOZ
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Photorealism Through the Eyes of a FOX: The Core of Metal Gear Solid Ground Zeroes (Presented by Kojima Productions) SPEAKER/S: Hideo Kojima (Konami Digital Entertainment Co., Ltd.), Hideki Sasaki (Konami Digital Entertainment Co., Ltd.), Junji Tago (Konami Digital Entertainment Co., Ltd.) and Masayuki Suzuki (Konami Digital Entertainment Co., Ltd.) DAY / TIME / LOCATION: Wednesday 11:00-12:30 Room 2014, West Hall TRACK / DURATION / FORMAT / AUDIENCE LEVEL: Design , Visual Arts / 90-Minute / Lecture / All GDC VAULT RECORDING: Video DESCRIPTION: Join Hideo Kojima and the Kojima Productions staff as they demonstrate and explain the workflow and development process of Metal Gear Solid: Ground Zeroes on the Fox Engine. This session will mainly cover the key components and unique methods Kojima Productions utilizes in the graphics arena to create visuals seen in METAL GEAR SOLID GROUND ZEROES. Participants can expect an overview of topics such as asset creation and rendering techniques used in the next METAL GEAR SOLID. Enjoy the session as Kojima Productions unveils the FOX Engine for the first time.

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