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Perhaps a Time of Miracles Was at Hand: The Business & Development of #Sworcery
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SKU GDC12-3276
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Description
Perhaps a Time of Miracles Was at Hand: The Business & Development of #Sworcery

Speaker/s: Nathan Vella (Capy)
Day / Time / Location: Monday 11:15-12:15 Room 2003, West Hall, 2nd Fl
Track / Duration / Format / Audience Level: Independent Games Summit / 60-Minute / Lecture / All
GDC Vault Recording: Video Recorded
Description: Sometimes the best decisions are the ones that appear to be the worst on paper. From the beginning, Superbrothers: Sword & Sworcery EP was a woefully risky project that required new approaches to both business & development. This talk will outline and explain the choices made by the team that helped one of the App Store's weirdest games become a critical and financial success. Specifically, the audience will learn how the team handled 'truly collaborative' development, the process of developing a PR 'voice' to promote the game, and how the team mitigated business risk by being as risky as possible.
Takeaway: Attendees will take away an understanding of an alternate path to success on the app store, how to effectively develop via collaboration and the importance and process of developing a voice for PR.

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