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PC Gaming in an Age of Connected Consoles
Price $7.95
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SKU GDC07-3807
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Description

PC Gaming in an Age of Connected Consoles

Speakers: Chris Avellone, David Edery, Michael Capps, Richard Hilleman, Soren Johnson

Track: Business and Management

Format: Panel

Experience Level: All

Description: The PC game industry is in flux. While sales of casual and massive multiplayer games are rising, sales of traditional AAA titles are reportedly declining. The panel discusses how PC games should evolve to compete with and complement console titles, and identify promising areas for ongoing PC game development. Issues include:
- Is the decline real (and, if so, what is behind it)?
- How will MMOGs continue to impact the market?
- Which business models are most appealing for PC game development and distribution?
- How should PC game design evolve in response to the capabilities of modern consoles?

Idea Takeaway: Attendees get a good picture of the current AAA PC game market, and learn how their games and business models need to evolve to meet the challenges of today and the future.

Intended Audience: Developers of PC games (of all experience levels) should appreciate this panel. Business, design, and production persons should all find something of interest in the panel.

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