Why Now Is the Best Time Ever to Be a Game Developer
Ingress: Design Principles Behind Google's Massively Multiplayer Geo Game
Playing with 'Game'
Gathering Your Party with Project Eternity (GDC Next 10)
D4: Dawn of the Dreaming Director's Drama (GDC Next 10)
Using Plot Devices to Create Gameplay in Storyteller (GDC Next 10)
How I Learned to Stop Worrying and Love Making CounterSpy (GDC Next 10)
Luck and Skill in Games
Minimalist Game Design for Mobile Devices
Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)
Storefront > GDC Vault Store - Audio Recordings > GDC 2007
Online Games: The Asian Flu
Speakers: Howard Marks
Track: Business and Management
Format: Lecture
Experience Level: All
Description: The online game industry has exploded in Asia and WORLD OF WARCRAFT'S enormous success in the U.S. has taken everyone by surprise. Last time Asia transformed our industry was with the introduction of the Nintendo NES in 1985. So, will it be different this time or will those free games from Asia transform the way we consume our games? Are online games just for hobbyists? Is social gaming going to be the next Internet sensation? As a warning, this thought provoking presentation may make industry executives uncomfortable because of the direct unfiltered unedited analysis.
Please leave this field blank.
There are no related products to display.