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Storefront > GDC Vault Store - Audio Recordings > GDC 2007
One Laptop per Child: Gaming Platform for the Developing World?
Speakers: SJ Klein
Track: Game Design
Format: Lecture
Experience Level: All
Description: Over the next two years, millions of developing-world children will get child-sized laptops through the One Laptop per Child [OLPC] project. The laptops communicate via mesh network, record audio and video, and are hand-powerable. Children will use them to read and to learn, and of course to play - games, music, cartoons, and more. They will share learning games and puzzles, storytelling, drawing and musical games, and games that persist and change over time. How does the first-generation XO compare to other platforms? How can one develop for it? What will great games look like? What games inspired you as a child? Come for a demonstration and discussion.
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