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New Technology and New Interfaces: Localizing Video Games for Kinect
Price $3.95
Stock Unlimited
Weight 0 lb, 0 oz
SKU GDC11-12386
New Technology and New Interfaces: Localizing Video Games for Kinect
SPEAKER/S: Kate Edwards (Englobe), Yumiko Murphy (Microsoft) and Lief Thompson (Microsoft)
DAY / TIME / LOCATION: Monday 1:45- 2:45 Room 302, South Hall
TRACK / FORMAT: Localization Summit / Lecture
DESCRIPTION: The Kinect motion and voice control device from Microsoft has elevated the interaction between game players and game content into new territories. Given the new challenges this technology represents, this talk will highlight the differences between localizing Xbox 360 video games for Kinect and video games using a standard controller. The presentation will also delve into topics around adapting a completely new and evolving platform with new HW to an existing translation and test model, international testing, speech recognition (overview of Kinect voice and Name Your Animal voice feature loc plan, voice data collection application and process; implementing, testing and refining grammars for the game), as well as globalizing gestures.

TAKEAWAY: Attendees will gain a better understanding of the main challenges in localizing a Kinect title, from international testing, understanding Kinect gestures and their international impact, to new legal concerns. This session will provide interesting insights into the world of voice recognition across different languages and regional accents -- what can be done and what doesnt work well (yet). This session will help people in our industry prepare for the challenges in localizing a Kinect game.

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