Why Now Is the Best Time Ever to Be a Game Developer
Ingress: Design Principles Behind Google's Massively Multiplayer Geo Game
Playing with 'Game'
Gathering Your Party with Project Eternity (GDC Next 10)
D4: Dawn of the Dreaming Director's Drama (GDC Next 10)
Using Plot Devices to Create Gameplay in Storyteller (GDC Next 10)
How I Learned to Stop Worrying and Love Making CounterSpy (GDC Next 10)
Luck and Skill in Games
Minimalist Game Design for Mobile Devices
Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)
Storefront > GDC Vault Store - Audio Recordings > GDC 2007
Meet the Press
Speakers: Brandon Sheffield, Chris Baker, Dan (Shoe) Hsu, Frank Cifaldi, Talmadge Blevins
Track: Business and Management
Format: Panel
Experience Level: All
Description: What magic voodoo formula do game critics use to determine review scores? What criteria must a game meet in order to be considered worthy of acclaim? And just who in the heck are these reviews written for, anyhow? Come join the top names in the enthusiast and technology press for discussion of these issues and more!
Please leave this field blank.
There are no related products to display.