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Storefront > GDC Vault Store - Audio Recordings > GDC 2007
LucasArts: True Next Generation Gameplay in Service of Story & Character
Speakers: Haden Blackman
Track: Visual Arts
Format: Lecture
Experience Level: All
Description: LucasArts is determined to lead the way into the next-gen console gaming renaissance by focusing on true gameplay innovation. While higher polygons and sophisticated shader technologies are important, offering gameplay experiences that simply were not available in the previous console generation are paramount and will truly drive the industry forward. Haden Blackman, Project Lead for LucasArts' first next-generation Star Wars title and Denny Thorley, President of Day One Studios (which is developing an unannounced next-generation title for LucasArts) will discuss gameplay innovations in each title, made possible by Digital Molecular Matter from Pixelux, euphoria from Natural Motion, and internally developed technologies at LucasArts, Industrial Light and Magic, and Day One Studios.
Idea Takeaway: Attendees will gain an understanding of the unique gameplay innovations, always in service to creating better stories and characters, that LucasArts will bring to market and how the both LucasArts and Day One Studios are approaching next-generation game development philosophically.
Intended Audience: Anyone interested in next-generation game design and implementation.
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