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Little Hands, Foul Moods, Runny Noses 3: Research for Developing Kid-Friendly Social Gaming Experiences
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SKU GDC10-10352
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Description
Little Hands, Foul Moods, Runny Noses 3: Research for Developing Kid-Friendly Social Gaming Experiences
Speaker: Carla Engelbrecht Fisher (Children's Technology Developer/Author, Teachers College, Columbia University)
Date/Time: Thursday (March 11, 2010) 3:00pm — 4:00pm
Location (room): Room 309, South Hall
Track: Game Design
Secondary Track: Business and Management
Format: 60-minute Lecture
Experience Level: All

Session Description
Developers must understand the unique developmental needs of children in order to create engaging and successful products and games. This session explores existing research on children and technology through the lens of social gaming, with particular emphasis on child and adolescent developmental milestones. The foundation of the discussion will focus on research examining the types of social interactions in the lives of children and adolescents, the ways games incorporate into their interactions, and the challenges developers may face when making social games for kids.

Intended Audience
The intended audience is game developers and designers in the non-profit and commercial sectors who are interested in or develop products for children and adolescents.

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