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League of Legends: Scaling to Millions of Summoners
Price $3.95
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SKU GDC12-3373
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Description
League of Legends: Scaling to Millions of Summoners

Speaker/s: Scott Delap (Riot Games)
Day / Time / Location: Thursday 5:30- 6:30 Room 2003, West Hall, 2nd Fl
Track / Duration / Format / Audience Level: Programming / 60-Minute / Lecture / Intermediate
GDC Vault Recording: Video Recorded
Description: The sheer number of people interested in enjoying League of Legends creates a staggering set of development and scaling challenges. This talk, presented by Riot Games' seasoned scalability architect Scott Delap, will explore the technical detail behind the solutions Riot Games has implemented to overcome those challenges - as well as some of the new ones the company faces today.
Takeaway: Attendees to this session will walk away learning a number of best practices for designing and developing large scale online gaming systems. The examples chosen to illustrate each item are based on failures and successes of the League of Legends platform development team.
Intended Audience: The intended audience for this session should consist of engineers, architects, and producers that want to enhance the foundation of their development teams. Prerequisite engineering experience is recommended.

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