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Keep It Complex, Stupid! Creating Games as a Service
Price $3.95
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Description
Keep It Complex, Stupid! Creating Games as a Service
David Nisshagen | Lead Designer, Paradox Interactive

Location: Europasaal
Date: Wednesday, August 21
Time: 12:00-13:00
Track: Design
Format: Session
Vault Recording: Video


Removing unnecessary complexity has long been a holy grail of design. While it has worked wonders for boxed products, it does not translate into the software-as-a-service concept. This talk, taking plenty of examples from games in the Magicka franchise, describes the benefits of complexity and the resulting emergent behavior.

Takeaway
Attendees will learn why, when and how to design complex game systems for games-as-a-service, creating gameplay depth and business opportunities without sacrificing accessibility.

Intended Audience
Everybody who is interested in learning about complex systems and how they can work for, instead of against you.

Speaker
David Nisshagen | Lead Designer, Paradox Interactive

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