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Incubating Indie Games at University
Price $3.95
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SKU GDC12-3282
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Description
This is Not an Orientation: Gameful Layers for the Freshman Experience

Speaker/s: Jeff Watson (USC iMAP program), Benjamin Stokes (USC Annenberg), Donald Brinkman (Microsoft Research Connections), Elizabeth Lawley (RIT School of Interactive Games & Media) and Ryan Martinez (University of Wisconsin-Madison)
Day / Time / Location: Tuesday 10:00-11:00 Room 2004, West Hall, 2nd Fl
Track / Duration / Format / Audience Level: GDC Education Summit / 60-Minute / Panel / Intermediate
GDC Vault Recording: Video Recorded
Description: A comparison of two experimental games that each attempt to scaffold the first year university experience. "Just Press Play," from RIT, an achievement-based system that encourages students to think of the obstacles in their path as part of a narrative of their educational development. "Reality Ends Here," from USC, is a DIY media-making ARG that introduces students to the culture and history of the cinema school, challenging them to become part of the school's storied tradition. Designers and evaluators from each team discuss learning goals, design strategies, assessment approaches, preliminary outcomes and next steps for these innovative digital learning environments.
Takeaway: Attendees will learn design strategies, assessment approaches for creating innovative digital learning environments. From-the-trenches reports of technologies of play interacting with established curriculum. Outcomes for these experiments that point the way to new and exciting design solutions for games in educational settings.

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