My Shopping Cart

[ 0 ]

View Cart | Checkout

Game Developer Research
bullet Research Reports

bullet Contractor Listings

GDC Vault
bullet Individual Subscription

GDC Audio Recordings
bullet App Developers Conference 2013
bullet GDC Next 2013
bullet GDC Europe 2013
bullet GDC 2013
bullet GDC Online 2012
bullet GDC Europe 2012
bullet GDC 2012
bullet GDC 2011
bullet GDC 10
bullet GDC 09
bullet GDC Austin 08
bullet GDC Mobile 08
bullet GDC 08
bullet GDC Austin 07
bullet GDC Mobile 07
bullet GDC 07
bullet GDC 06
bullet GDC 05
bullet GDC 04
bullet GDC 03
bullet GDC 01
bullet GDC 2000 & Before

Newest Item(s)

Why Now Is the Best Time Ever to Be a Game Developer

Ingress: Design Principles Behind Google's Massively Multiplayer Geo Game

Playing with 'Game'

Gathering Your Party with Project Eternity (GDC Next 10)

D4: Dawn of the Dreaming Director's Drama (GDC Next 10)

Using Plot Devices to Create Gameplay in Storyteller (GDC Next 10)

How I Learned to Stop Worrying and Love Making CounterSpy (GDC Next 10)

Luck and Skill in Games

Minimalist Game Design for Mobile Devices

Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)

Storefront > GDC Vault Store - Audio Recordings > GDC Europe 2013

View larger image


ibb & obb - Ten Talking Points
Price $3.95
Stock Unlimited
Weight 0 lb, 0 oz
ibb & obb - Ten Talking Points
Richard Boeser | Sparpweed
Roland IJzermans | Owner, Sparpweed

Location: Offenbachsaal
Date: Wednesday, August 21
Time: 10:45-11:45
Track: Design
Format: Session
Vault Recording: Video

ibb & obb is a two-player cooperative platformer out on PlayStation3. Roland and Richard will give a quick glance at the past years of development and share ten points of interest, ranging from finances to artistic choices.

Roland IJzermans | Owner, Sparpweed
Sparpweed is a two-man game studio from Rotterdam, The Netherlands. We are Roland IJzermans and Richard Boeser. Roland developed an early passion for computer graphics in elementary school and converted paper sketches into sprites for the C64. He further developed his drawing techniques and computer skills during high-school, and chose the most art-heavy Masters study he could find: Industrial Design at Delft University of Technology. After graduating, Roland joined the ranks at Guerrilla Games as a concept artist.

Richard Boeser | Sparpweed
Sparpweed is a two-man game studio from Rotterdam, The Netherlands. We are Roland IJzermans and Richard Boeser. Richard loved to draw elaborate mazes and at a later age built custom pixel villas in SimCity2000. He never thought that 'game designer' was a job you could actually get. Like Roland he studied Industrial Design and like Roland he decided to focus his graduation project on game design.

Please leave this field blank.

There are no related products to display.

Related Products...

Please leave this field blank.