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How to Get the Perfect Music for Your Game
Price $5.95
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Stock Unlimited
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Weight 0 lb, 0 oz
SKU GDC-06-055
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Description
How to Get the Perfect Music for Your Game,
1584

Audio, Panel

Bob Rice
Founder and CEO, Four Bars Intertainment

Chuck Doud
Music Director, SCEA

Simon Pressey
Audio Director, UbiSoft Montreal

Tom Salta
Composer/Producer, Persist Music

Tommy Tallarico
,
This panel is an insider's guide for audio/artistic directors and producers. The session offers invaluable information and key lessons to help identify and hire the best composer for a game with the end goal of obtaining the perfect music.^/BR^^/BR^ Industry leaders share important information and offer guidance on how to hire the right composer for your game. Additionally, the panel discusses how to improve and achieve more effective communication, direction, and management of composers, which results in meeting and potentially exceeding your game music expectations.

This panel is designed to serve as an ^/em^insider's guide^//em^ for audio/artistic directors and producers. The panel offers valuable information and key lessons from industry leaders to help achieve the following goals: identification of the best composer for the game; and obtaining the perfect music for the vision and game through effective communication, direction, and management of game composers.

This 60-minute panel discussion is intended for audio/artistic directors and producers responsible for hiring and managing game composers. There are no prerequisites for understanding the content of this session.

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