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Storefront > GDC Vault Store - Audio Recordings > GDC 2007
How to Convert to Data-driven Audio and What Can Go Wrong
Speakers: Tomas Neumann
Track: Audio
Format: Lecture
Experience Level: Intermediate
Description: There are many things to keep in mind to optimize audio production workflow and make it more efficient, less error-prone, and enabling it to scale better with your project size. This lecture shows the benefits of a centralized sound specification system and explains what problems can occur while overhauling your audio pipeline in the middle of production. The goal is for sound designers to be more creative, adding features to the game without assistance from the audio programmer. Audio programmers on the other hand need to adapt their code to take advantage of this new audio workflow.
Idea Takeaway: Sound designers understand the potential of working with an audio programmer in an evolving data-driven system while gaining more control over asset implementation. Audio programmers gain a vision of how to make their code function on a higher level, freeing them from daily implementation tasks and minimizing problems during conversion.
Intended Audience: The talk is for both audio programmers and sound designers who want to convert to or optimize their data-driven audio production workflow.
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