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Guidelines for Building Cross-Platform Games
Price $3.95
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SKU GDC12-3366
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Description
Guidelines for Building Cross-Platform Games

Speaker/s: Perry Tam (Storm8), Mike DeLaet (Glu Mobile Inc.), Linda Tong (Tapjoy), Martin Chamrad (Craneballs Studios LLC), Kyu Lee (Gamevil USA) and Jamil Moledina (Funzio)
Day / Time / Location: Monday 10:00-11:00 Room 134, North Hall
Track / Duration / Format / Audience Level: Smartphone and Tablet Games Summit / 60-Minute / Panel / All
GDC Vault Recording: Video Recorded
Description: Should you launch your game on iOS because it's more established, or Android because it's growing faster? Or do you take a gamble and be among the first game developers on WP7? Why pick just one? Many developers are choosing to launch their their apps on multiple mobile platforms to reap the benefits of cross-platform distribution. In this session, Linda Tong, chief product officer of Tapjoy, will lead a discussion between several of the top app developers who have launched games on multiple mobile platforms so you can learn from their success and avoid their failures.
Takeaway: Learn the do's & don'ts of developing mobile games on Android, iOS, WP7, etc. Understand the expected success metrics for a mobile game across multiple platforms and get an overview of the best tools to use when developing cross platform applications.

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