My Shopping Cart

[ 0 ]

View Cart | Checkout

Game Developer Research
bullet Research Reports

bullet Contractor Listings

GDC Vault
bullet Individual Subscription

GDC Audio Recordings
bullet App Developers Conference 2013
bullet GDC Next 2013
bullet GDC Europe 2013
bullet GDC 2013
bullet GDC Online 2012
bullet GDC Europe 2012
bullet GDC 2012
bullet GDC 2011
bullet GDC 10
bullet GDC 09
bullet GDC Austin 08
bullet GDC Mobile 08
bullet GDC 08
bullet GDC Austin 07
bullet GDC Mobile 07
bullet GDC 07
bullet GDC 06
bullet GDC 05
bullet GDC 04
bullet GDC 03
bullet GDC 01
bullet GDC 2000 & Before

Newest Item(s)

Why Now Is the Best Time Ever to Be a Game Developer

Ingress: Design Principles Behind Google's Massively Multiplayer Geo Game

Playing with 'Game'

Gathering Your Party with Project Eternity (GDC Next 10)

D4: Dawn of the Dreaming Director's Drama (GDC Next 10)

Using Plot Devices to Create Gameplay in Storyteller (GDC Next 10)

How I Learned to Stop Worrying and Love Making CounterSpy (GDC Next 10)

Luck and Skill in Games

Minimalist Game Design for Mobile Devices

Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)

Storefront > GDC Vault Store - Audio Recordings > Topic > Game Design

View larger image


Great Game Graphics... Who Cares
Price $5.95
Stock Unlimited
Weight 9 lb, 4 oz
SKU GDC-03-149
Great Game Graphics... Who Cares,

Game Design, Lecture

Jason Rubin
President, Naughty Dog
The breakneck pace of improving graphics has driven video game sales since the first titles were unleashed on the public three decades ago. Arcade machine by arcade machine, PC board by PC board, and console by console new technologies alowed designers to make better games, rake in more quarters, or sell more units of software. Most companies spend a majority of their effort winning the engine race by making each title look that much better than the competition, displaying more polygons, flashing this or that effect. That era has ended. Although video game graphic improvement will continue, and even excelerate, this lecture makes the argument that gamers won't care.

Please leave this field blank.

There are no related products to display.

Related Products...

Please leave this field blank.