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Getting Physical with Tablet Multiplayer
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Description
Getting Physical with Tablet Multiplayer
Alistair Aitcheson | Independent Developer, Alistair Aitcheson Games

Location: Europasaal
Date: Tuesday, August 20
Time: 10:05-10:30
Track: Smartphone & Tablet Games Summit
Format: Session
Vault Recording: Video


If you think that shared-screen multiplayer is a thing of the past, think again. Creative use of tablet technology - a large interactive canvas with room for multiple players - allows designers to invent new forms of shared play, which players are embracing. Indie developer Alistair Aitcheson takes an in-depth look at how shared-device multiplayer is being transformed on tablet. He explores the design opportunities of using players as physical obstacles, the play possibilities when the device is no longer the referee, and how games culture is once again embracing truly social face-to-face gaming.

Takeaway
Physical interaction builds bonds between friends and creates imaginative play possibilities using surrounding environment (examples: Chicanery, Fingle). Tablet provides a space where it's ok to 'cheat' or invade each other's space (examples: Greedy Bankers, Michael Brough's 'O') and smart design prevents it from descending into rough-housing (examples from Slamjet Stadium).

Intended Audience
No prerequisite knowledge is required for this talk. It is intended to inspire game designers who are looking for new and imaginative ways to expand their repertoire. It will also provide insight for those studying the changing games culture in the tablet age and organisers of public events looking for new opportunities.

Speaker
Alistair Aitcheson | Independent Developer, Alistair Aitcheson Games
Alistair Aitcheson is a full-time indie developer running a one-man studio in Wiltshire. He is the creator of the local multiplayer iPad game 'Slamjet Stadium', and Eurogamer Indie Arcade finalist 'Greedy Bankers vs The World'. Alistair runs his studio as a complete one-man business. In addition to programming he creates all the artwork and animation for his games, alongside PR and marketing. A vocal designer and entrepreneur, he has written guest articles for PocketGamer.biz and GamesBrief, while also speaking at Develop Conference and the TIGA Mobile Games Conference about his work. His games have a penchant for the physical, encouraging players to invade each other's space, to play dirty and compete over the tablet. In 2011 he was selected for Develop Magazine's 30 Under 30 shortlist. His most recent release, 'Slamjet Stadium', was selected for New & Noteworthy in the App Store in 61 countries.

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