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Footsteps - An Informal Sound Study
Price $3.95
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SKU GDC11-12120
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Description
Footsteps - An Informal Sound Study
SPEAKER/S: Damian Kastbauer (Bay Area Sound)
DAY / TIME / LOCATION: Friday 10:05-10:30 Room 3011, West Hall 3rd Fl.
TRACK / FORMAT: Audio / Lecture
DESCRIPTION: Footstep and movement sounds are a fundamental of today's video games. While not often the focus, these sounds can turn a walk in the park into a test of player patience due to repetition or lack of consideration for sounds heard during hours of gameplay. Using current generation example's focused on footsteps and movement sounds we'll gain a clearer understanding of the challenges and aesthetic choices involved with designing and implementing content and systems that are appropriate for today's large scale worlds.

TAKEAWAY: Attendees will gain an overview of different systems, sounds, and considerations involved with footsteps and movement sounds in current generation games. A greater appreciation for the art of footsteps and movement and how they contribute to the overall sound of a game is part of the goal.
INTENDED AUDIENCE: This presentation is open to anyone interested in understanding the artistic considerations as well as the technical challenges involved in delivering footstep and movement sounds for games. Audio/ Visual examples make the use and intention of movement in games easily identifiable, while the discussion will reveal additional considerations specific to different game genres.

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