Search






My Shopping Cart

[ 0 ] items in cart

View Cart | Checkout


Game Developer Research
bullet Research Reports

Gamasutra
bullet Contractor Listings

GDC Vault
bullet Individual Subscription

GDC Audio Recordings
bullet App Developers Conference 2013
bullet GDC Next 2013
bullet GDC Europe 2013
bullet GDC 2013
bullet GDC Online 2012
bullet GDC Europe 2012
bullet GDC 2012
bullet GDC 2011
bullet GDC 10
bullet GDC 09
bullet GDC Austin 08
bullet GDC Mobile 08
bullet GDC 08
bullet GDC Austin 07
bullet GDC Mobile 07
bullet GDC 07
bullet GDC 06
bullet GDC 05
bullet GDC 04
bullet GDC 03
bullet GDC 01
bullet GDC 2000 & Before


Newest Item(s)
bullet

Why Now Is the Best Time Ever to Be a Game Developer

Ingress: Design Principles Behind Google's Massively Multiplayer Geo Game

Playing with 'Game'

Gathering Your Party with Project Eternity (GDC Next 10)

D4: Dawn of the Dreaming Director's Drama (GDC Next 10)

Using Plot Devices to Create Gameplay in Storyteller (GDC Next 10)

How I Learned to Stop Worrying and Love Making CounterSpy (GDC Next 10)

Luck and Skill in Games

Minimalist Game Design for Mobile Devices

Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)


Storefront > GDC Vault Store - Audio Recordings > GDC 2010


View larger image
 


QTY:

Fired and Fired-Up: Jobless Developers Rant
Price $3.95
Adjustment
Type
Stock Unlimited
Status
Weight 0 lb, 0 oz
SKU GDC10-10363
Statistics
Description
Fired and Fired-Up: Jobless Developers Rant
Speaker: Eric Zimmerman (Independent), Jason Della Rocca (Senior Consultant, Perimeter Partners), Margaret Wallace (CEO, Founder, Playmatics), Chris Hecker (definition six, inc.), Carey Chico (President / Chief Creative Officer, GlobeX Studios LA Inc), Justin Hall (CEO, GameLayers, Inc), Paul Bettner (CEO & Creative Director, Newtoy Inc.)
Date/Time: Saturday (March 13, 2010) 1:30pm — 2:30pm
Location (room): Room 134, North Hall
Track: Game Design
Secondary Track: Business and Management
Format: 60-minute Panel
Experience Level: All

Session Description
For the last five years at the GDC rant session, game developers have roared. They have trashed the industry, shocked players and fans, and expressed heartfelt passion about the industry that we all love to hate. Last year, it was game journalists that gave vent to their feelings.

This year, it's time for the laid-off to get loud. At the GDC 2010 rant session, the stage will be filled by developers who have lost their studios or their jobs since the last GDC. It's been a tough year in the global economy, and although the game industry will no doubt survive and thrive, game developers always end up at the bottom of the food chain. Now it's time to hear exactly what burns them up. They may well rant about the horrors of the game industry labor economy, but THEY choose the topics of their rants, so be prepared for the unexpected.

Cutting through the clutter of polite industry chit-chat, the rant session takes on the issues that matter to developers in a no-holds-barred format. Fasten your seat belts and prepare for strong opinions from some of the game industry's most distinguished and dissatisfied game designers. The invited panelists - from scarred veteran to hothead youngster - will be given free reign. You have been warned.

Co-hosted by Eric Zimmerman and Jason Della Roca, Pouring Gas on the Fames is about identifying solutions as well as problems. The audience will have a chance to respond to the rants and join in the discussion. Topics will address issues of concrete importance to the game industry. And we may catch a glimpse of a better future for us all.

Please leave this field blank.

There are no related products to display.

Related Products...

Please leave this field blank.