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Creating a Cinematic Game Experience
Price $5.95
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Weight 7 lb, 9 oz
SKU GDC-03-122
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Creating a Cinematic Game Experience,
837

Game Design, Lecture

Rick Giolito
, Electronic Arts
Videogames are not movies; the addition of interactivity robs game developer of many of the tools used to create emotion and atmosphere on film. But achieving a cinematic look and feel is still a worthwhile ambition. By evoking the look and feel of a feature film, developers can tap into a language well know to the player and greatly increase the emotional resonance of the game experience. Rick Giolitto shares some the techniques used to bring the visceral, big screen feeling of Saving Private Ryan to life as an interactive game in Medal of Honor Frontline.

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