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Bringing UE3 to Apple's iPhone Platform
Price $3.95
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SKU GDC10-10667
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Description
Bringing UE3 to Apple's iPhone Platform
Speaker/s: Josh Adams (Epic Games)
Day / Time / Location: Tuesday 3:00- 4:00 Room 306, South Hall
Track / Format: iPhone Games Summit / Lecture
Description: This talk will cover the methods Epic used to bring a large-scale game engine over to a mobile device in only a few months time. Important points include what we had to change in Unreal Engine 3 to target the iPhone, what we were able to leverage directly, and what features we cut to overcome limitations of the hardware. Low-level systems such as rendering, file I/O, input, and threading will be addressed in addition to how our Windows-focused tools and engine are used with the Mac-centric development of the iPhone.

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