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Bootstrapping Games on Android
Price $3.95
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SKU GDC10-10603
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Description
Bootstrapping Games on Android
Speaker/s: Chris Pruett (Google Japan)
Day / Time / Location: Tuesday 1:45- 2:45 Room 309, South Hall
Track / Format: GDC Mobile/Handheld / Lecture
Description: Thinking of writing an Android game? Want to bring games from other platforms to Android without rewriting everything in Java? Interested in targeting a variety of devices with a single binary? This session is a crash course in Android game development. The speaker will delve into the nitty gritty details of Android game programming using a full-fledged action platformer game as a case study. Topics include common pitfalls, performance characteristics of popular devices, dealing with hardware variations, and writing games in Java and C++.

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