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Between 4 Ears: SPLINTER CELL: CONVICTION Co-op Sound Strategies
Price $3.95
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SKU GDC11-12113
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Description
Between 4 Ears: SPLINTER CELL: CONVICTION Co-op Sound Strategies
SPEAKER/S: Olivier Girard (Ubisoft) and David Kristian (Ubisoft)
DAY / TIME / LOCATION: Wednesday 3:00- 4:00 Room 3010, West Hall 3rd Fl.
TRACK / FORMAT: Audio / Lecture
DESCRIPTION: Cooperative games are getting more popular and we see COOP narratives taking a larger place in the latest AAA titles. However, we still havent seen much discussion around what it means to design sound specifically for a COOP game. This session presents the design, artistic and technical choices we made on the multiplayer portion of SPLINTER CELL: CONVICTION and how these were affected by the COOP setting. These types of games present new opportunities for sound designers and we want to share what we have learned while taking advantage of some of them.

TAKEAWAY: Through our presentation, we hope to share our experience and enthusiasm in regards to the new opportunities presented by COOP sound design. As we were inspired by other sound designers in developing our mechanics and assets, we hope we can help other sound designers think about how they can support COOP narrative in new and interesting ways.
INTENDED AUDIENCE: This session is intended mainly for sound designers, audio directors and other sound professionals of any skill level, who are interested in COOP sound design and/or the SPLINTER CELL: CONVICTION sound design process.

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